
Instead, you need to know the fundamental things to consider depending on the route you wish to take in a game. Point 2 on that list is effectively an alternative way of asking “how much Feudal Age aggression do you wish to apply?” or “how big of an early army are you going to create?”īecause situations change extremely quickly in Empire Wars, following a strict build order is never going to work. How quickly you wish to advance to the Castle Age.Whether you want to opt for Scouts, Archers or Eagles.This means that the majority of a regular build order is already handled for you and you only need to adapt your build depending on two main things: The beauty of Empire Wars is that you start with 27 Villagers that are auto-assigned to chop wood, mine gold and harvest from farms, and you have a few Villagers that start around sheep next to your Town Center.
#Planetbase build order update#
For now we’re providing the best advice we can and we’ll return to update at a later date. Please note: as there is no Empire Wars meta established yet, and some mathematical decisions are yet to be established in terms of the best timing to do certain things, this guide is still evolving. In addition to this, because your opponent will also be creating military as soon as the game begins, walling your base becomes harder - or at least a more urgent matter. The biggest difference by far with an Empire Wars build order is that you’ll be going to go into military production straight away rather than merely working towards an eventual army. Whilst there are small variations to the above based on the map or the Civ you’re playing with, these default settings mean that traditional Age of Empires 2 build orders go out the window and instead we need to look to specific Empire Wars build orders to help us achieve victory. There are also less starting sheep and no wild boar to hunt. Empires Wars is a fast-paced game mode in Age of Empires 2: Definitive Edition where players start with 27 Villagers and a Scout, Loom is already researched, a Barracks and a Blacksmith are already built, and a Mill, Mining Camp and Lumber Camps are all already built, too.
